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That’s not my Neighbor Campaign Mode






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Game information

Game title: That’s not my Neighbor Campaign Mode
That’s Not My Neighbor Campaign Mode introduces a longer gameplay structure where players take on the role of an apartment doorman across several days. In this version, the task of identifying impostors takes place within a sequence of work shifts, each introducing new developments. Over time, patterns shift, rules evolve, and the list of known residents changes. Players are expected to recognize faces, track replacements, and decide who is safe to let in. Success relies on memory, attention, and pattern recognition.
Daily Progress and Shifting Scenarios
As each new day begins, players receive a daily briefing with updates and a revised resident list. The number of applicants may vary, and some familiar faces might not return. Players must decide how to respond to subtle irregularities. The challenge increases gradually, with added distractions like phone calls or interruptions from unusual visitors. A wrong decision—whether allowing in a disguised intruder or rejecting a real neighbor—may impact the next day’s events or even remove someone from the game entirely.
Key elements featured during the campaign include:
- Verification of identity cards and photo comparisons
- Unpredictable visitor behavior requiring extra caution
- Events triggered by unique characters or decisions
- A changing list of residents across different days
- The possibility of multiple outcomes based on choices
Memory and Mistakes Matter
Unlike isolated sessions, the campaign remembers every decision. Letting the wrong person through the door might not have an immediate effect, but over time it could alter the environment in unexpected ways. Missed clues and careless actions may lead to warnings or reduced chances of survival. Even silent errors—ones not flagged by the game—may be felt on later days, especially as the atmosphere becomes more tense and certain residents disappear without notice.
Endings and Replay Value
The structure of Campaign Mode leads to different endings depending on how the player performs and the choices made throughout the week. These outcomes reflect both obvious decisions and smaller mistakes, rewarding attention to detail and consistency. Players may be motivated to replay the campaign to reach alternate conclusions, revealing additional scenes or discovering new information about the world. This creates an experience that evolves beyond the basic inspection gameplay, focusing instead on long-term consequences and adaptability.