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Mouthwashing






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Game information

Game title: Mouthwashing
Mouthwashing is a first-person psychological horror game set aboard a wrecked space freighter, where isolation, starvation, and broken trust dominate every moment. The player observes the slow disintegration of a stranded crew, cut off from rescue and trapped with the wreckage of their former command. The story centers around Captain Curly—once a leader, now mutilated and silenced—left at the mercy of the very people he tried to destroy.
Static Survival and Fractured Minds
There is no escape plan in Mouthwashing. The ship’s systems will last for several months, but food won’t. As time passes, players witness a creeping shift in behavior among the crew. Fights break out, alliances collapse, and routines decay. You are not here to save anyone. Instead, the game focuses on tension through routine, powerlessness, and watching others deteriorate both physically and mentally. Moments of silence become heavy, and every glance or decision from another crew member feels threatening.
Observation and Paranoia
In Mouthwashing, your role is mostly observational, but the environment is far from passive. The cramped corridors and dimly lit chambers of the ship are layered with signs of decay—bloody markings, missing limbs, and whispers that may or may not be real. The game provides no weapons, no objectives, and no tutorials. What matters is paying attention to the environment, small gestures from other crew members, and the passage of time. Sometimes, the horror lies in what remains unsaid or unseen until it’s too late.
Progression Through Collapse
There is no upward trajectory in Mouthwashing—only descent. Days pass in cycles. The ship feels smaller. Characters change. Some begin to speak strangely, others isolate themselves, and supplies continue to dwindle. The narrative unfolds through overheard conversations, routine interactions, and deteriorating relationships. As roles within the crew break down, so does any sense of order. The story pushes players to observe, reflect, and endure rather than act or resist.
Core features of Mouthwashing:
- First-person experience with no combat or objectives
- Deep-space setting with decaying systems and crew
- Psychological horror focused on observation and dread
- Dynamic crew behavior based on time and stress
- Story progression through atmosphere and collapse
The game challenges players not to win, but to last long enough to understand what the others have become—and what you’ve always been.