Advertisement
Don’t Scream






Advertisement
Game information

Game title: Don’t Scream
Don’t Scream places players in a dark forest with a simple but intense rule: if you make a sound into your microphone, the game resets. Built using Unreal Engine 5, this psychological horror game captures the feeling of old camcorder footage and relies heavily on atmosphere and player input. The twist is that time only moves when the player moves, adding an unsettling layer of strategy and tension to every step taken in the eerie woods.
Move To Progress, But Beware The Sounds
Instead of traditional horror mechanics, Don’t Scream introduces real-time audio sensitivity. Players must navigate the forest while remaining completely silent. The environment reacts to every movement, and the game listens for any vocal reaction. The unpredictability of the scares means you never know when or where something will appear, and your microphone becomes as critical as your movement.
Exploration And Strategy
As players explore, they must make decisions that balance curiosity and caution. Every part of the forest hides secrets, but it also holds dangers. The main goals in each run are to survive and to find useful items that improve your chances of making it through the night.
Key objectives include:
- Collecting batteries to keep your camcorder running
- Avoiding the appearance of terrifying hunters
- Discovering hidden relics scattered throughout the forest
- Remaining calm during scripted and dynamic scares
- Navigating without triggering sound detection
By connecting gameplay directly to player behavior, it creates a deeply immersive and personal horror experience. Each playthrough offers different scares and paths, encouraging replayability and experimentation. This is a game designed to be watched and shared, as reactions to its unique mechanics make for memorable moments, whether alone or with others.